A character's Section ID is set at creation from its name + class and never changes. It determines your personal drop table — which rare and common items enemies and boxes drop for you — so which ID you get can matter a lot for hunting. Type a name below to see the Section ID it produces on every class, and pick one that lands the ID you want. The Favors column and the grid below show which weapon types each ID leans towards. To look up which rares an ID can get, and where, use the Drop library.
| Class | Section ID | Favors |
|---|
When a drop turns out to be a weapon, your Section ID decides how likely each kind is. These are the chances out of 100, and they're the same in every episode and on every difficulty.
| Section ID | Saber | Sword | Dagger | Partisan | Slicer | Handgun | Rifle | Mechgun | Shot | Cane | Rod | Wand |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
Viridia |
13 | 6 | 7 | 10 | 1 | 13 | 6 | 6 | 11 | 13 | 7 | 7 |
Greenill |
13 | 1 | 10 | 6 | 6 | 13 | 13 | 7 | 4 | 13 | 7 | 7 |
Skyly |
13 | 13 | 7 | 6 | 6 | 13 | 10 | 1 | 4 | 13 | 7 | 7 |
Bluefull |
13 | 7 | 6 | 13 | 6 | 13 | 7 | 7 | 4 | 13 | 10 | 1 |
Purplenum |
13 | 3 | 10 | 3 | 6 | 13 | 7 | 13 | 5 | 13 | 7 | 7 |
Pinkal |
13 | 6 | 7 | 10 | 6 | 13 | 1 | 7 | 4 | 13 | 7 | 13 |
Redria |
13 | 7 | 1 | 7 | 10 | 13 | 7 | 7 | 8 | 13 | 7 | 7 |
Oran |
13 | 8 | 13 | 7 | 6 | 13 | 7 | 7 | 4 | 13 | 1 | 8 |
Yellowboze |
13 | 7 | 7 | 7 | 7 | 13 | 7 | 7 | 5 | 13 | 7 | 7 |
Whitill |
13 | 6 | 6 | 6 | 13 | 13 | 6 | 10 | 1 | 13 | 7 | 6 |
Saber, Handgun and Cane are greyed out because every Section ID weights them the same, 13 out of 100. The differences are all in the other nine. Each ID also has one type it almost never gets, at 1 in 100.
Corellia-Canary — private Phantasy Star Online: Blue Burst